Andromedan Termination League Latest Version: StarFleet Command 1.03 LAST UPDATE: April 11th, 2001 New Stuff: Nothing new on here in a long time! Now that SFC2:EAW is out, I will be making missions for that game instead of this one. This page will stay here for a while so that anyone wanting to download SFC1 missions can do so. SFC2 Missions can be found at my other site... you should update your browser to use the other site as the main homepage for my site. Comments/Suggestions welcome... StarFleet Command is a fantastic new computer game from Interplay based on the board game StarFleet Battles. The following races have made it into the game: The Federation, the Klingons, the Romulans, the Gorn, the Hydrans and the Lyran. The Mirak (Kzinti), and ISC are in SFC2. (At this time we can only hope our other lost brethren, the Andromedans, Tholians, LDR, and Orions will find their way into the next release. ) Over 37 additional scenarios are available on this site! (NOTE: NO CHANGES are made to any original SFC files. No Missions on this site require replacing any of the original Interplay files or disrupt standard play in any way!) I write these missions in my spare time, and basically do all the playtesting myself, so if you have any problems with anything from my board, send me a message and let me know about it. Thanks and Enjoy! Actual Game Screenshots ====================================================================================================================== FULL VERSION SCENARIOS The following scenarios work with the FULL version of Starfleet Command. Simply download them into your c:\program files\14 East\Starfleet Command\assets\scripts directory. Single Race Skirmishes (these will appear in the skirmish section for the race the mission was made for) 1) Frigate Battle: An enemy frigate has invaded one of your backwater colonies. Your frigate is the systems only defense. Intercept and destroy the enemy! (Works for all races)............. His_frigate1.scr 2) Orion Battlestation Assault: You lead a Fed DNH and two support cruisers to find and destroy an Orion Battlestation deep in an asteroid belt. His_OrionBSAssault.scr 3) Hydran Mission: "Fly Swatter" In this mission you lead a Hydran force out to destroy a Lyran fleet that is massing at your boarder. His_FlySwatter.scr 4) Gorn Mission: "Giant Killer" You use a Gorn G-CDD and 2 G-DD's to hunt and kill a maurading Romulan FireHawk Heavy Cruiser. His_GiantKiller.scr 5) Save the Hood: Play the other side of the Klingon historical battle "The Mighty Hood goes Down". This time, you are the Feds! His_SaveTheHood.scr 6) Chase the Bismark: This is a Federation historical mission suggested by George Holland. Bring the Bismark home (vs. Hydrans). His_ChaseTheBismark.scr 7) Die Hard The Hunter (from a fiction story by Nicholas Cioran) You command the Klingon Heavy Cruiser 'Merciless' on an excursion into Fed space. DieHard.scr 8) The LightCruiser Captain Challenge Skirmish: You fly 10 straight missions in a row with only sheild repair (+4 repair parts) between missions. You get a SCORE for each mission. Max score is 100. How good are you? FrigCapt.scr 9) Tournament Cruiser Captain Campaign: Pick your favorite race and fly it's tournament ship against all the others... 8 straight missions with no break inbetween. Excellent for practicing battle tactics! And a running score tells you exactly how you are doing! (Requires beta patch 1.01.6 or better (Beta 1.01.9 or 1.02 (when released) recommended) Tourcapt.scr 10) The Duel II: Remake of classic duel skirmish. Random maps and opponents (including 4 different monster types) & strategy tips. Duel2.scr ====================================================================================================================== General Campaign Scenarios: (These will appear within the normal campaign for all races. Just play a campaign and these missions will randomly appear) 1) New Beginnings: One on one battle with a 300 pt bonus for capture and other things for spice. Gen_NewBeginnings.scr 2) When To Say When: You are sent to rescue 2 crewmen in a system deep in enemy territory. The longer you stick around, the more enemy ships show up. Gen_WTSW.scr 3) The Goff Factor(2 Versions): You command a captured Orion ship on a secret mission to find and rescue 2 whales. Admiral Goff has recieved complaints about the stardock, and your ship, equiped with an experimental genesis device, must save the day! TWO different versions! Gen_TheGoff_Factor.scr and GoffFactor.scr 4) The CHEAT Scenario: This is a 1 on 1 battle with the options to cheat and get 9000 bonus prestige points...and legendary crewmen. Why? Just because so many people asked for it.... NOTE: The scenario can also be played without cheating for regular victory points... your choice. Gen_CHEAT.scr ====================================================================================================================== These missions will appear during the ANY campaign. Fly the Orions! 1) ORION Campaign Mission #1: Humble Beginnings. This mission is the first installment of a coming Orion campaign. You start in an Orion PR (the Petunia) and head out for Romulan space to make your first kill. Gen_Orion1.scr 2) ORION Campaign Mission #2: Gat Attack Using the technology you captured in the first mission, you decide to try your luck in Hydran space. This time the Petunia is gattling phaser hunting! Gen_Orion2.scr 3) ORION Campaign Mission #3: Power of the Ancients You figured out what that ancient technology was for, and now you are heading to Klingon space to try it out (and settle an old score at the same time). Gen_Orion3.scr 4) ORION Campaign Mission #4: Encounter at B'Ruce You have been sent to investigate the sudden loss of contact with the science lab on B'Ruce I. This mission is a little different than most. Gen_Orion4.scr 5) ORION Campaign Mission #5: A Home of Our Own The renagade pirate Blackwing has rebelled against the Faulkner Cartel. You are given the chance to capture his base for your own and employ justice, Orion Style! Gen_Orion5.scr 6) ORION Campaign Mission #6: All Alone in the Wilderness After defeating Blackwing, you quickly consolidated your defenses, including accepting new recruits. An invading fleet tested your defenses, and while you sent your remaining ships out to deal with that fleet, a second fleet appears to attempt to destroy you... You command the Starbase and it's defsat stations. Gen_Orion6.scr 7) ORION Campaign Mission #7: The Search for the Spemin Wanting to know more about the origin of your Spemin Imploding device, you travel to their ancient homeworld. Only they aren't there anymore, and the 3 primative races that are there hold clues to what happened to this ancient race. Gen_Orion7.scr Note: The Orion Campaign will appear during campaign play of any race. Only the difficulty level will be used. After finishing the campaign, you will be returned to the ship/race/campaign you were originally playing. ====================================================================================================================== NEW! - These missions will appear during the FEDERATION campaign 1) Federation Campaign Mission 'Hydran7 revisited': This mission is the Federation side to the Hydran Campaign mission #7. Near the end of the Great War, the Federation was pushing the Lyrans back and met up with the Hydrans, who were also driving Lyrans from their space. FedHyd7.scr 2) Federation Campaign Mission 'One Good Deed': This mission takes place early in Federation history shortly after the first Human/Gorn meeting by James T. Kirk. You must save a Gorn cruiser from Romulan attackers. As a BONUS, you can capture one of the enemy ships to obtain 3 Legendary Crewmen. GoodDeed.scr 3) Federation Campaign Mission 'Cloak N Dagger': This mission takes place early in Federation history shortly after the first Human/Romulan meeting by James T. Kirk. After the 'Balance of Terror' mission, the Romulans launched a full scale assault on the remaining 7 outposts. Using slow Warbirds, they were counting on superior numbers to take out the Federation Outposts. CloakNDagger.scr ====================================================================================================================== NEW! - These missions will appear during the ROMULAN campaign 1) Romulan Campaign Mission 'Good Deed Reversed': This mission is the Romulan side to the Fed Campaign 'Good Deed'. A damaged Gorn cruiser is fleeing from Romulan space. It can't make it home, so it heads for Federation territory. Historically, the Fed's destroyed the Romulan attackers. Your mission is to change history! (BONUS) 3 Legendary Crewmen can be obtained in this scenario... GoodDeedR.scr ====================================================================================================================== NEW! - These missions will appear during the HYDRAN campaign I have just finished the first 8 missions of my Hydran Campaign. NOTE: You will need a fleet BPV of at least 250BPV (not prestige or rank - this is the combined BPV of your ships) for the campaign to start. Also, a couple missions are nearly impossible without multiple ships. Once the campaign starts, you will play the 8 missions in order. 1) Hydran Campaign Mission #1: Scorched Space: The Klingon and Lyran empires have declared a war of extermination upon the Hydran Empire. Their blitzkreig across Hydran space was fast and furious, and they managed to capture nearly all of it. You command the few remaining ships as you desparately attempt to retreat back to the Old Hydran Colonies to rebuild and regroup. Hyd_J1.scr 2) Hydran Campaign Mission #2: Isolation: As your fleet remains in hiding during the rebuilding process, the Klingons have begun to set up listening posts in deep space in order to find you. You must destroy these posts before they become operational, and take care of any support ships in the vacinity. Hyd_J2.scr 3) Hydran Campaign Mission #3: First Strike: The Klingons and Lyrans have began a full assault on Kzinti and Federation space, leaving Hydran space sparcely guarded as their best ships have left for the other fronts. Since they assume the Hydran race has been eliminated, they have divided it's space and moved most of their forces out. You will lead an advanced scout force to screen for the larger Hydran fleet which has been being built the past couple months. Hyd_J3.scr 4) Hydran Campaign Mission #4: Return to Homeworld: While the Klingon and Lyran main forces are occupied on the Federation and Kzinti fronts, you will take the newly rebuilt Hydran fleet back into our home sector to re-take our home planet. Hyd_J4.scr 5) Hydran Campaign Mission #5: A Line in the SpaceDust: The Klingon Empire has recently commissioned a B-10 squadran with Lyran support ships to re-take the Hydran homeworld. Now is the time to make a stand. Hyd_J5.scr 6) Hydran Campaign Mission #6: Caught in the Middle: While patroling the Lyran boarder, you come across a battle between Lyran forces and an LDR ship. Hyd_J6.scr 6.1) Hydran Campaign BONUS mission: Run to the LDR: If you successfully saved the LDR ship in #6, you get this bonus mission. You will escort the LDR ship back to it's space through hostile Lyran territory. Hyd_J61.scr 7) Hydran Campaign Mission #7: Winds of War: You are assigned a hit and run mission on a Lyran basestation in occupied sector 23. Unexpected guests crash the party! Hyd_J7.scr Please note that the above 8 missions have only been playtested by myself, and while I may catch most of the problems, some probably slipped by. If you come across any problems, please let me know and I will fix them. ====================================================================================================================== THE FOLLOWING FILES WORK ONLY WITH THE DEMO VERSION OF SFC! Cromwell (over at ALPHA QUADRANT) and I have made some of our own files to add to the enjoyment of the StarFleet Command Demo. The following down-loadable files add additional scenarios to the demo. The Plasma files modify the plasma graphics so they appear the correct colors. They all work fine on our computers...they should work on yours as well: IMPORTANT NOTE: The sfbspc13.txt file mod has been changed. The new version does not modify any Fed or Klingon ships at all. All the scenarios have been updated to work with the new file. DEMO Scenarios Available for download: (Place these files in your /assets/scripts directory) ------------------------------------------------------------------------------- 1) Federation Freighter...vs... Klingon Freighter.....(56k) His_scene_1.scr 2) Federation Frigate......vs... Klingon Frigate........(56k) His_scene_2.scr 3) Federation Dreadnought...vs... Klingon Dreadnought....(56k) His_scene_5.scr 4) *Romulan CA/CL............vs... Klingon CA/CL.........*(56k) His_scene_6.scr 5) *Gorn CA/CL..............vs... Klingon CA/CL...........*(56k) His_scene_7.scr 6) Federation DN (hurt) and CA vs Klingon DN (in nebula)..(56k) His_scene_8.scr 7) *Gorn CA/CL..(AST/Planet)...vs... Klingon DN............*(56k) His_scene_9.scr 8) Spock Scenario (Fed CA vs Klingon E4Y)......(56k) zC_spock.scr 9) Klingon Dreadnought vs Federation NCL.......(56k) zC_DNvsCL.scr 10) The Duel (in an asteroid belt)........................(56k) zC_ast.scr 11) The Duel (with a Black Hole on map)...........(56k) zC_blk.scr 12) The Duel (in a nebula)...................................(56k) zC_neb.scr 13) Lyran vs. Fed Duel.....................................(56k) His_scene_10.scr 14) Hydran vs. Klingon duel...................................(56k) His_scene_11.scr 15) Hydran vs Lyran duel...................................(56k) His_scene_12.scr 16) Space Blob Invasion (Fed DNH vs Space Monster).......(56k) His_scene_13.scr =================================================================================================================== * Note that plasma scenarios require the sfbmod2.txt file AND the 4 plasma graphic files (Available below). Replacement Sfbspc13.txt file (SFCmod2.txt (256k)): sfbmod2 This file replaces the /assets/specs/sfbspc13.txt file that already exists on your system. Be sure to properly back up your original sfbsfc13.txt file before replacing it with the new *modified* file. And don't forget to rename this file sfbspc13.txt once you get it in the right directory. Plasma Graphic files (place these files in your /assets/textures directory): 1) Green Plasma Graphics for F-plasma torpedoes (30K) green-plasma.pcx 2) Yellow Plasma Graphics for G-plasma torpedoes (26K) yellow-plasma.pcx 3) Orange Plasma Graphics for S-plasma torpedoes (21K) orange-plasma.pcx 4) Red Plasma Graphics for R-plasma torpedoes (20K) red-plasma.pcx ====================================================================================================================== END OF DEMO section ======================================================================================================================