Guild City Status - Crom

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Guild City Status - Crom

Postby FA_Frey_XC » Sat Aug 22, 2009 6:50 pm

Here is my worksheet for mats and progression on the Guild City.

On Astotherous:

112 Lintels 1499 Girders
176 Blocks 2251 Slabs
219 beam 2044 Frame
161 ornate 1289 Grand Facade


On Aranthira

378 Lintels 480 Girder
950 Blocks 70 Slab
567 Beam 160 Frame
180 Ornate 860 Grand Facade

TOTALS:

TIER II

490 Lintels - COMPLETE (80 Lintel overflow)
1126 Blocks COMPLETE (6 block overflow)
786 Beam - COMPLETE (261 Beam overflow)
341 Ornate Facade - COMPLETE ( 211 Ornate Facade overflow)

TIER III

1979 Girders (need 6621 girders / 66,210 duskmetal)
2321 Slabs (need 13479 slabs / 134,790 basalt) *** NEED 79 SLABS for ALCHEMIST TOWER! (790 Basalt)
2204 Frame (need 5196 frames / 51,960 oak)
2149 Grand Facade COMPLETED (overflow of 369 Grand Facades)

TOTAL COST REQUIRED, WITHOUT WALLS AND TOWERS:

TIER II

410 Lintels
1120 Blocks
525 beams
130 Ornate Facades


TIER III

8600 Girder
15800 Slabs
7400 Frame
1780 Grand Facade

TOTAL COST REQUIRED, WITH WALLS AND TOWERS INCLUDED:

Tier I

640 Copper = 64 COMPLETED
2220 Sandstone = 220 COMPLETED
1420 ash = 142 COMPLETED
210 silver = 21 COMPLETED

Tier II

7000 iron = 700 | (need 210 lintels / 2100 iron)
23720 granite = 2372 | (need 1246 blocks / 12,460 granite)
12240 yew = 1224 | (need 438 beams / 4380 yew)
2100 electrum = | 210 COMPLETED (overflow 131 Ornate Facades)

Tier III

101,000 Duskmetal = 10,100 | (need 8121 Girders / 81,210 duskmetal)
248,200 basalt = 24,829 | (need 22,508 slabs / 225,080 basalt
123,400 oak = 12,349 | (need 10,145 frames / 101,450 oak)
20,600 gold = 2060 | COMPLETE (overflow of 89 grand facades)

This has NOT been updated since we upgraded the guild City to TIER III. I'll get that done as soon as I can.

Regards,
Image
CEO, XenoCorp® Inc.
Director Fleet Activities.
fafrey@xenocorp.net

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Re: Guild City Status - Hyrkania

Postby FA_Frey_XC » Tue Feb 15, 2011 5:52 am

Armoursmith, Weaponsmith and Alchemy towers have been upgraded to Tier III.

We've also upgraded the Thieves Guild to Tier III.

All that remains are the following:

Library
Trade Center
Temple

The Architech will be last.

Regards,
Image
CEO, XenoCorp® Inc.
Director Fleet Activities.
fafrey@xenocorp.net

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Re: Guild City Status - Crom

Postby FA_Frey_XC » Sat Aug 13, 2011 3:47 pm

Everything is Tier 3 on Crom now save the Outside walls, all outside towers minus two, and the architech.

I have everything for the architech besides basalt.

Regards,
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CEO, XenoCorp® Inc.
Director Fleet Activities.
fafrey@xenocorp.net

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